reduced to fit, this is a lazy first effort incorporating the word balloons and some images (jury is still out on whether i like the color, style, or anything else for that matter ~ !)



looking at my notes, i have this sequence running eight panels. i knocked it down to three (ha!) ~ talk about lazy. when you have to actually do the work of drawing the pictures you get pretty hardcore about the editing, that's for sure. that's probably a good thing anyway.

i thought it was just me ~ that i didn't have the stamina to work on this sort of thing. but after talking to a number of artists in san diego, i find more and more that creating this sort of thing just takes time! it's not unusual to spend an entire day coloring one single page. and here i was frustrated at how slow the "painting" was going when all along, i was probably making relatively good time.

unfortunately, i'm not patient enough to spend a whole day coloring a single page. this set of doodles took me less than two hours, which is pretty good now that i consider it ~ and yet i am exhausted from the effort and want to run screaming out in the rain (except a. it's not raining and b. the thought of expending that sort of energy is even more exhausting.)

i'm going to continue to noodle and doodle and we'll see what comes of it.

: D
lookingland: (Default)
( Jul. 24th, 2005 05:46 pm)
i finished the sequence (squished 12 panels into 6 ~ not sure how i feel about that entirely) ~



it's losing a lot in the translation, so i'm not sure how i feel about that yet either.

i'm just going to live with it for a few days and see what i think later when i can get some perspective.

: o p
lookingland: (Default)
( Jul. 24th, 2005 11:09 pm)
okay, just for the sake of comparison, this is the real media version of the same last three panels (it's a very bad scan, so consequently dark ~ foo). but this is all goauche and watercolor (non-digital) ~ except the captions. the captions and balloons are all PhotoShop. and the balloons are all crummy grey instead of white, but that's just a minor fixit thing that i screwed up trying to adjust the meter.



the digital version "pops" more ~ i'll give it that. but the dullness of this version is largely due to the lousy scan job i did. a better scan would show much more vibrant color. and, the real media is just better drawn (compare especially the hands in the first panel and the details in panel two) ~ and there's the rub.

the best solution i can think of is to do it in real media and then touch-up in digital (for the eyes and the blends, mostly, just to make them much cleaner). i don't know if that's actually increasing or decreasing the work, however.

decisions, decisions.

: o p
.

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