Entry tags:
pro-gress (but mostly just the gress part) ~
did some random experimenting today. i had an "event" in mind, but the two pictures were very randomly chosen (clearly i was in a mood to draw Morse with his crazy long hair, though i think when this scene actually happens, he ought to have it tied back...and he ought to be wearing a hat ~ my great sin against 19th century historicality is forever going to be people wandering around without hats. i can't help it. Lewis looks stupid in hats and always has ~ but i don't know why i always forget to put a hat on Morse. i'll try harder).
pardon the discursion: back to the image.
there's not a whole lot about this that's different from what i was doing before except that it's got a bit more white space between panels and i'm thinking about it strip-style instead of page-style. i was also goofing with the layers and throwing some texture on it (a wee bit of shadow on the boom ~ i like the boom).

it's also a lot "tighter". i tend to plan my "shots" poorly so that there's too much background and i'd like to avoid that. one of the things that SPQR Blues does that i really like is focus on the characters and their expressions. it doesn't do a whole lot of wide or complicated angles. since i am very poor at perspective drawing, that appeals to me. it's also not too tiny for details, but tiny enough that i feel confident.
i kinda like it. in theory.
i'm also painfully aware of the fact that i really do need to work from a more cohesive script. my thumbnails are mostly a mess. and notice how they are laid out in a strip-style? so i don't know why i changed my tactics on that. i'm dum.

none of this solves the "grit" problem, of course ~ but right now, the bigger fish to fry is story-wise. i promised myself i wasn't going to get roped into some linear chronology, but i did just that. by eliminating the narrative voice, i locked the story into a logical progression of scenes. foo! as a result i have been sorta stuck on figuring out what arc i'm after here, when there was never supposed to be an arc. so i need to either bring back the narrative voice or rethink this in some other way yet again.
geh. i need something with balloons on it to throw darts at.
mebbe then i could win a prize.
: o p
pardon the discursion: back to the image.
there's not a whole lot about this that's different from what i was doing before except that it's got a bit more white space between panels and i'm thinking about it strip-style instead of page-style. i was also goofing with the layers and throwing some texture on it (a wee bit of shadow on the boom ~ i like the boom).

it's also a lot "tighter". i tend to plan my "shots" poorly so that there's too much background and i'd like to avoid that. one of the things that SPQR Blues does that i really like is focus on the characters and their expressions. it doesn't do a whole lot of wide or complicated angles. since i am very poor at perspective drawing, that appeals to me. it's also not too tiny for details, but tiny enough that i feel confident.
i kinda like it. in theory.
i'm also painfully aware of the fact that i really do need to work from a more cohesive script. my thumbnails are mostly a mess. and notice how they are laid out in a strip-style? so i don't know why i changed my tactics on that. i'm dum.

none of this solves the "grit" problem, of course ~ but right now, the bigger fish to fry is story-wise. i promised myself i wasn't going to get roped into some linear chronology, but i did just that. by eliminating the narrative voice, i locked the story into a logical progression of scenes. foo! as a result i have been sorta stuck on figuring out what arc i'm after here, when there was never supposed to be an arc. so i need to either bring back the narrative voice or rethink this in some other way yet again.
geh. i need something with balloons on it to throw darts at.
mebbe then i could win a prize.
: o p